PRIVACY POLICY
Rathmon Summit: Ashes of the Spire
Effective Date: 22 April 2026
Last Updated: 22 April 2026
1. Introduction
This Privacy Policy explains how Rathmon Summit: Ashes of the Spire (referred to as “the
Game”, “we”, “our”, or “us”) handles information when you play. We are committed to
protecting your privacy and being transparent about our data practices.
Rathmon Summit is a browser-based, single-player game designed to be hosted and played
locally on your own device. The Game does not operate through centralised servers and
does not collect, transmit, or store your personal data on any external system.
2. Information We Collect
We do not collect any personal information. The Game does not require account
creation, registration, login credentials, or any form of personal identification to play.
Specifically, the Game does not collect:
• Names, email addresses, or contact details
• IP addresses or device identifiers
• Location data or geolocation information
• Payment or financial information
• Usage analytics, telemetry, or behavioural tracking data
• Cookies or tracking pixels
• Any data from third-party services
3. Local Storage (Save Data)
The Game uses your browser’s built-in localStorage feature to save your game progress.
This data is stored entirely on your own device and includes:
• Player statistics (Vigour, Strength, Intelligence levels and experience points)
• Equipment and inventory contents
• Collected materials and crafting resources
• Discovered checkpoint locations and current map position
• Defeated boss records and area progression
• Game settings such as audio volume preferences
Important: This save data never leaves your device. It is not transmitted to any server,
cloud service, or third party. It exists only within your browser’s local storage on your
computer. You may clear this data at any time through your browser’s settings or through the
in-game save management menu.4. Third-Party Services
The Game does not integrate with, connect to, or transmit data to any third-party services,
platforms, APIs, advertising networks, or analytics providers. There are no embedded
trackers, social media plugins, or external scripts loaded during gameplay.
5. Children’s Privacy
Because the Game does not collect any personal information from any user, it is inherently
compliant with children’s privacy regulations including the UK Children’s Code (Age
Appropriate Design Code), the EU General Data Protection Regulation (GDPR), the US
Children’s Online Privacy Protection Act (COPPA), and equivalent legislation in other
jurisdictions. No parental consent mechanism is required as no data collection takes place.
6. Data Security
Since no personal data is collected or transmitted, there is no risk of data breach from our
side. Your locally stored save data is protected by your own device’s security measures,
including your operating system’s access controls and browser security features. We
recommend keeping your browser and operating system up to date to maintain the security
of all locally stored data.
7. Data Sharing and Disclosure
We do not share, sell, rent, trade, or otherwise disclose any information to third parties
because we do not collect any information in the first place. There are no circumstances
under which data is transferred to external parties.
8. Your Rights
Although the Game does not collect personal data, we recognise your rights under
applicable data protection legislation. You have the right to:
• Access — Confirm that no personal data is held about you by the Game
• Deletion — Clear your locally stored save data at any time via your browser settings or
the in-game menu
• Portability — Your save data is stored in a standard JSON format in your browser’s
localStorage and can be exported if needed
• Objection — As no data processing occurs, there is no processing to object to
9. Cookies
The Game does not use cookies of any kind. No first-party cookies, third-party cookies,
session cookies, or tracking cookies are set during gameplay. The localStorage mechanism
used for save data is technically distinct from cookies and is not used for tracking purposes.
10. Changes to This Privacy Policy
We may update this Privacy Policy from time to time to reflect changes in the Game or
applicable law. Any changes will be reflected by updating the “Last Updated” date at the top
of this document. As the Game operates locally, we encourage you to review the privacy
policy file included with your copy of the Game periodically.11. Open Source and Transparency
The Game’s source code is available for inspection. You are welcome to review the
codebase to verify that no data collection, transmission, or tracking takes place. The Game
is built using standard web technologies (HTML5, CSS, and JavaScript) with no hidden or
obfuscated functionality.
12. Contact Information
If you have any questions, concerns, or requests regarding this Privacy Policy or the Game’s
data practices, please contact us at:
Developer: LuminaryAI
Game: Rathmon Summit: Ashes of the Spire
Email: mattdray@luminaryai.co.uk
This privacy policy applies solely to Rathmon Summit: Ashes of the Spire.
© LuminaryAI. All rights reserved.